Target.java
/* 
 * Program to paint a blue dot in the context of the nonrepresentational 
 * Painting World, NPW. 
 */

package npw;

import java.awt.Color;
import javax.swing.SwingUtilities;
import painter.SPainter;
import shapes.SCircle;

public class Target {
    // THE SOLUTION TO THE BLUE DOT PROBLEM
    private void drawTheImage(){
        SPainter klee = new SPainter("Target" , 600 , 600) ;
        SCircle circle = new SCircle(200) ;
        klee.setColor(Color.BLUE) ;
        klee.paint(circle);
        circle = new SCircle(140);
        klee.setColor(Color.red) ;
        klee.paint(circle);
        circle = new SCircle(80);
        klee.setColor(Color.blue) ;
        klee.paint(circle);




    }
    // REQUIRED INFRASTRUCTURE

    public Target(){
        drawTheImage();
    }

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                new Target() ;

            }
        });
    }
}