1 /* 2 * Program to create the Target logo 3 */ 4 5 6 package npw; 7 import java.awt.Color; 8 import javax.swing.SwingUtilities; 9 import painter.SPainter; 10 import shapes.SCircle; 11 12 public class Target { 13 //The solution to creating the Target Logo 14 private void paintTheImage() { 15 SPainter klee = new SPainter("Target", 600, 600); 16 SCircle dot = new SCircle(180); 17 klee.setColor(Color.red); 18 klee.paint(dot); 19 SCircle circle = new SCircle(120); 20 klee.setColor(Color.white); 21 klee.paint(circle); 22 SCircle oval = new SCircle(60); 23 klee.setColor(Color.red); 24 klee.paint(oval); 25 } 26 27 // Required infrastructure 28 29 public Target() { 30 paintTheImage(); 31 } 32 33 public static void main(String[] args) { 34 SwingUtilities.invokeLater(new Runnable() { 35 public void run() { 36 new Target(); 37 } 38 }); 39 } 40 }