1 /* 2 * Model a die in terms of the two properties 3 * - order, the number of faces 4 * - top, the value of the top face 5 */ 6 7 package chance; 8 9 public class Die { 10 11 // the instance variables 12 13 private int order; 14 private int top; 15 16 // the constructors 17 18 public Die() { 19 order = 6; 20 top = (int)((Math.random()*6)+1); 21 } 22 23 public Die(int nrOfSides) { 24 order = nrOfSides; 25 top = (int)((Math.random()*nrOfSides)+1); 26 } 27 28 // the methods (behavior) 29 30 public int top() { 31 return top; 32 } 33 34 public void roll() { 35 top = top = (int)((Math.random()*order)+1); 36 } 37 38 public String toString() { 39 String thisString = "d"+ order + ": " + top(); 40 return thisString; 41 } 42 } 43