Biswas's CS1 Work Site.....Biswas's CS1 Work Site.....Biswas's CS1 Work Site

This site represents work that I have done in support of my efforts to learn to program in the CS1 course at SUNY Oswego during the Fall 2018 semester. The materials will be temporally organized for the most part. Links to external sites that pertain to computer programming, problem solving, Java, Web development, and related matters will be placed after the personally created artifacts.

Course Work

Labs

Lab1 "Hello World!" A first set of programming examples and exercises designed to establish a framework for learning to program. HelloWorld code + HelloWorld demo | HelloYou code + HelloYou demo

Lab2 "Hello Painter! Hello Composer!" A first set of programming examples and exercises designed to establish a framework for learning to program. BlueDot code + BlueDot demo | Dorothy code + Dorothy demo | BasicsListener code + BasicsListener demo | Melody code + Melody demo | Target code + Target demo

Lab3 "Establishing a CS1 Work Site" Setting up a Web site to house programs and demos and a few miscellaneous links.

Lab4 "Expressions and Shapes World Problem Solving" A first set of programming examples and exercises designed to establish a framework for learning to program. ExpressionsThing code + ExpressionsThing demo | ShapesThing code + ShapesThing demo

Lab5 "An Interpreter Featuring Loop Forever and Selection" A first set of programming examples and exercises designed to establish a framework for learning to program. Interpreter1 code + Interpreter2 code + Interpreter3 code + Coloured dot demo | Input dialog box demo | Help menu demo | Error message demo |

Lab6 "Functions and Commands" A first set of programming examples and exercises designed to establish a framework for learning to program. SurfaceAreaOfCube code + SurfaceAreaOfCube demo | Balloons code + Balloons demo | AlternateBalloons code + AlternateBalloons demo

Lab7 "String Thing" A first set of programming examples and exercises designed to establish a framework for learning to program. StringOps code + StringOps demo | StringThing code + StringThing demo

Lab8 "Array Play" A first set of programming examples and exercises designed to establish a framework for learning to program. Primes code + Primes demo | Streets code + Streets demo | ReversedCopy code + Original Lyrics demo + Reversed Lyrics demo

Lab9 "Simple List Processing" A first set of programming examples and exercises designed to establish a framework for learning to program. Primes code + Primes demo | Streets code + Streets demo | ReversedCopy code + Original Lyrics demo + Reversed Lyrics demo

Lab10 "Establishing and Using Classes" A first set of programming examples and exercises designed to establish a framework for learning to program. Die code | Roller code + Roller demo

Lab11 "Modeling Objects with Classes" A first set of programming examples and exercises designed to establish a framework for learning to program. Person code(Java Class file) | PersonSpecification code(Java Interface file) | PersonDemo1 code + PersonDemo1 demo | PersonDemo2 code + PersonDemo2 demo

Lab12 "Grapheme to Color Synesthesia" A first set of programming examples and exercises designed to establish a framework for learning to program. GraphemeToColorSynesthesia Code | Input dialog box demo + Remap command Demo + Remap output demo + GraphemeToSynesthesia demo + Exit command demo

Lab13 "Chromesthesia" A first set of programming examples and exercises designed to establish a framework for learning to program. Chromesthesia code | Pitches code | Input dialog box demo + Melody input demo + Unrecognizable pitch demo + Chromesthesial representation demo + Again command demo + "Again" error message demo + Exit command demo



Programming Assignments

Programming Assignment 1: Microworld Problem Solving" Programs to create images in the Nonrepresentational Painting World (NPR) and sonic sequences the Modular Melody World (MMW). OrangePlus code + OrangePlus demo | PumpItUp code + PumpItUp demo | Dots code + Dots demo | TwoFigureMinuetThing code + TwoFigureMinuetThing demo | MinuetFigureListener code + MinuetFigureListener demo | AfterJSB code + AFterJSB demo

Programming Assignment 2: Enabling Your Web Work Site"

Programming Assignment 3: Shapes World Problem Solving" Programs to compute the areas of different shapes under certain circumstances with the use of problem decomposition, imaginative construction and shape functionality of the NPW world. BlackArea code + BlackArea demo | WhiteArea code + WhiteArea demo | RedArea code + RedArea demo | TheRoom code + TheRoom demo |

Programming Assignment 4:Nonrepresentational Artistic Expressions " Programs to create images in the Nonrepresentational Painting World (NPR) and sonic sequences the Modular Melody World (MMW). TextRectangles code + TextRectangles demo | RandomlyColored BlackFramed Rectangles code + RandomlyColored BlackFramed Rectangles demo | Hirst Squares code + Hirst Squares demo | Hirst Dots code + Hirst Dots demo | Simple Dots code + Simple Dots demo | Deterministic Invention code + Deterministic Invention demo Nondeterministic Invention code + Nondeterministic Invention demo Stella code + Stella demo

Programming Assignment 5: Three List Interpreters" Programs to compute the areas of different shapes under certain circumstances with the use of problem decomposition, imaginative construction and shape functionality of the NPW world. NumberList code + NumberList demo | WordList(arrayplay) code + WordList(arrayplay) demo | WordList(arraylistplay) code + WordList(arraylistplay) demo

Various external sites relating to course content

Java Notes | Think Java: How to Think Like a Computer Scientist | Java Examples | Oracle's Java SE Tutorial | WWW Consortium