This site represents work that I have done in support of my efforts to learn to program in the CS1 course at SUNY Oswego during the Fall 2018 semester. The materials will be temporally organized for the most part. Links to external sites that pertain to computer programming, problem solving, Java, Web development, and related matters will be placed after the personally created artifacts.
Lab1 "Hello World!" A first set of programming examples and exercises designed to establish a framework for learning to program. HelloWorld code + HelloWorld demo | HelloYou code + HelloYou demo
Lab2 "Hello Painter! Hello Composer!" A first set of programming examples and exercises designed to establish a framework for learning to program. BlueDot code + BlueDot demo | Dorothy code + Dorothy demo | BasicsListener code + BasicsListener demo | Melody code + Melody demo | Target code + Target demo
Programming Assignment 1: Microworld Problem Solving" Programs to create images in the Nonrepresentational Painting World (NPR) and sonic sequences the Modular Melody World (MMW). OrangePlus code + OrangePlus demo | PumpItUp code + PumpItUp demo | Dots code + Dots demo | TwoFigureMinuetThing code + TwoFigureMinuetThing demo | MinuetFigureListener code + MinuetFigureListener demo | AfterJSB code + AFterJSB demo
Lab3 "Establishing a CS1 Work Site" Setting up a Web site to house programs and demos and a few miscellaneous links.
Lab4 "Expressions and Shapes World Problem Solving" A first set of programming examples and exercises designed to establish a framework for learning to program. ExpressionsThing code + ExpressionsThing demo a> | ShapesThing code + ShapesThing demo Lab5 "An Interpreter Featureing Loop Forever and Selection" A first set of programming examples and exercises designed to establish a framework for learning to program. Interpreter1 code | Interpreter2 code | Interpreter3 code | InputDialogBox Demo + HELPMessage Demo + ERRORMessage Demo + RANDOMColorDot Demo| Programing Assignment #2: "Shapes World Problem Solving" A first set of programming examples and exercises designed to establish a framework for learning to program. BlackArea code + BlackArea demo +| WhiteArea code + WhiteArea demo +| RedArea code + RedArea demo +| TheRoom code+ TheRoom demo| Lab6 "Functions and Commands" A first set of programming examples and exercises designed to establish a framework for learning to program. SurfaceAreaOfCube code + SurfaceAreaOfCube demo +| Balloons code + Balloons demo +| AlternateBalloons code + AlternateBalloosn demo | Lab7 "String Thing" A first set of programming examples and exercises designed to establish a framework for learning to program. StringOps code + StringOps demo +| StringThing + StringThing demo +| Lab8 "Array Play" A first set of programming examples and exercises designed to establish a framework for learning to program. Streets code + Streets demo +| ReverseCopy Demo + ReverseCopyForwards demo + ReverseCopyReverse demo +| Programing Assignment#3 "Nonrepresentational Artistic Expression" A first set of programming examples and exercises designed to establish a framework for learning to program. TextRectangle code + TextRectangles demo +| Number1 code + Number1 demo +| Number2 code + Number2 demo +| Number3 code + Number3 demo +| Number4 code + Number4 demo +| Invention1 code + Invention1 demo +| Invention2b code + Invention2b demo +| Stella code + Stella demo +| Lab9 "Simple List Processing" A first set of programming examples and exercises designed to establish a framework for learning to program. Primes code + Primes demo +| Streets code + Streets demo +| ReverseCopy code + ReverseCopyForwards demo + ReverseCopyReverse demo +| Lab10 "Establishing and Using Classes" A first set of programming examples and exercises designed to establish a framework for learning to program. Die code + Die demo +| Roller code + Roller demo +| Lab11 "Modeling Objects with Classes" A first set of programming examples and exercises designed to establish a framework for learning to program. PersonSpecification code +| PersonDemo1 code + PersonDemo1 demo +| PersonDemo2 code + PersonDemo2 demo +| Assingment #4 "Three List Interpreters" A first set of programming examples and exercises designed to establish a framework for learning to program. NumberList code + NumberList Demo +| WordList code + WordList demo +| WordList code + WordList demo +| Lab11 "Grapheme to Color Synthesia" A first set of programming examples and exercises designed to establish a framework for learning to program. GraphemeToColorSynesthesia code + GraphemeToColorSynesthesia demo | Programing Assignment #3: "Lab 13 Chromesthesia" A first set of programming examples and exercises designed to establish a framework for learning to program. Chromesthesia code + Pitch code + Chromesthesia Box Demo+ Chromesthesia Demo +| Chromesthesia code + Pitch code + Chromesthesia Box Demo+ Chromesthesia Demo +| Chromesthesia code + Pitch code + Chromesthesia Box Demo+ Chromesthesia Demo +|